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Role-Playing Game

Ongoing coverage on Role-Playing Game.

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Retro GamerVery positive

Fallout co-creator Tim Cain says Morrowind on Xbox changed everything for console RPGs: "It stunned me"

Fallout co-creator Tim Cain stated that The Elder Scrolls III: Morrowind's 2002 release on the Xbox was a pivotal moment for console role-playing games. He explained that Morrowind felt like a PC game on a console, bridging the gap in complexity and features that previously separated the two platforms. Cain believes this marked the beginning of greater parity between PC and console RPG development.

NvidiaPositive

GeForce NOW Sets Sail With ‘Path of Exile: Curse of the Allflame’ Joining the Cloud

Nvidia's GeForce NOW cloud gaming service is adding several new titles, including Path of Exile: Curse of the Allflame and Battlefield 6 Season 4. Members can also revisit classic Capcom games like Breath of Fire IV and Dino Crisis, with advanced access for Halo: Campaign Evolved for Premium Edition pre-purchasers. The service emphasizes instant play across various devices without downloads.

Nintendo EverythingPositive

Returning to Spira: Should Nintendo Switch 2 owners double-dip on Final Fantasy 10 / 10-2?

The Nintendo Switch 2 version of Final Fantasy 10 / 10-2 HD Remaster offers significant quality-of-life improvements, including speed boosts and encounter toggles, making replays more enjoyable. While it presents the games in their best light on Nintendo hardware with enhanced visuals and faster loading, the decision to sell it as a full-price separate purchase rather than an affordable upgrade for existing Nintendo Switch owners is questionable.

The Xbox HubPositive

K-pop Idol Stories: Road to Debut Review | TheXboxHub

K-pop Idol Stories: Road to Debut is an idol management simulation with RPG elements that allows players to guide a new girl group towards stardom. While the game features a charming premise, likeable characters, and a variety of activities, it is held back by a lack of clarity in its social system, luck-based unlockables, and technical issues on Xbox, including a game-ending bug.

Gamedeveloper.comPositive

Pentiment director emphasizes the importance of RPG players not controlling everything

Pentiment director Josh Sawyer believes role-playing games are at their best when players have significant agency but cannot control every aspect of the world. He argues that limitations on player control can lead to more meaningful choices and a deeper connection to the game's narrative, citing examples from Pillars of Eternity II: Deadfire and Pentiment itself.

Rock Paper ShotgunPositive

Reported lead of Obsidian's new Fallout game wants you to feel a "sense of agony" when playing an RPG, rather than being an all-powerful god-splatterer

Josh Sawyer, reportedly leading Obsidian's new Fallout game, aims to create RPG experiences that evoke a "sense of agony" through difficult choices, contrasting with Bethesda's philosophy of player freedom. This difference in design approach, exemplified by Fallout: New Vegas and Bethesda's mainline titles like Fallout 4 and Skyrim, is expected to set their upcoming Fallout entries apart.

Retro GamerPositive

Fallout: New Vegas director says RPGs should be messy and force players to make hard decisions: "No person can fix…

Fallout: New Vegas and Pentiment director Josh Sawyer believes RPGs should present players with difficult, imperfect choices rather than allowing them to fix every problem. He argues that restricting players and forcing them to confront the consequences of their decisions is more engaging and encourages introspection about values. Sawyer cites examples from Pentiment and Pillars of Eternity 2: Deadfire to illustrate his design philosophy.

Tech RadarPositive

'I can assure you, Gears of War: E-Day and Clockwork Revolution are not the only titles we're planning' — Xbox's chief strategy officer confirms the company wants to make more exclusives, but 'large live-service titles' will be multiplatform going forward

Xbox's chief strategy officer Matthew Ball confirmed that Gears of War: E-Day and Clockwork Revolution are just the first of many planned exclusive titles for Xbox consoles and PC. While large live-service games will be multiplatform, single-player exclusives are a key strategy to incentivize console purchases, according to chief content officer Matt Booty.

EurogamerVery positive

A religious war is raging right now, as people are dressing in robes and rushing into danger in Old School RuneScape

Players in Old School RuneScape are organizing large-scale, in-game religious wars, primarily following factions of Saradomin and Zamorak. These community-driven events involve players donning robes and engaging in battles within the Wilderness and other PvP zones, mirroring the game's lore without offering in-game rewards.

Game Hype UKVery positive

Moonlight Peaks – Nintendo Switch Review

Moonlight Peaks is a unique farming simulation and RPG for the Nintendo Switch where players create a vampire character and manage a farm in a supernatural town. The game features a year-long cycle, extensive town interaction with romance options, and magical elements integrated into farming and resource gathering. Despite some performance issues and glitches, the game is considered enjoyable and a refreshing addition to the genre, with developers working on fixes.

Nintendo EverythingNeutral

Square Enix talks Final Fantasy 4, was originally intended for the NES

Square Enix revealed that Final Fantasy 4 was initially planned for the Nintendo Entertainment System before its eventual release on the Super Nintendo Entertainment System. Development began in 1989, and the platform change occurred due to unexpected shifts, including the desire to utilize the SNES's Mode 7 graphics feature for elements like the opening airship scene.

PC GamerVery positive

I'm not worried about Fallout: New Vegas 2, because Obsidian knows how to make the best out of a bad situation

Despite recent layoffs and a history of challenging publisher relationships, Obsidian Entertainment is well-positioned to create a successful Fallout: New Vegas sequel. The studio has a proven track record of delivering excellent RPGs, even under difficult circumstances, and has demonstrated its ability to capture the essence of Fallout with games like The Outer Worlds. The author expresses confidence that Obsidian's talent and experience will allow them to overcome current instability and deliver another acclaimed title.

Retro GamerNeutral

Baldur's Gate 3 and Clair Obscur: Expedition 33's Jennifer English pulls out of fantasy RPG Tides of Annihilation: "Recently, I've found myself needing to slow down"

Jennifer English, known for her roles in Baldur's Gate 3 and Clair Obscur: Expedition 33, has stepped down from her lead voice role in Tides of Annihilation due to personal health reasons. She will continue to advise the development team at Eclipse Glow Games on the project. A new voice actor will be announced before the game's Gamescom 2026 demo.

Retro GamerNeutral

Everything Bethesda just announced about the future of Fallout and The Elder Scrolls

Bethesda Softworks has announced significant updates for its major RPG franchises. Fallout 5 is in pre-production, while The Elder Scrolls 6 is progressing well. Remasters of Fallout 3 and Fallout: New Vegas are also in development, alongside an expansion for Fallout 76 and continued support for Fallout Shelter and Starfield. These announcements come amidst studio layoffs and a focus on the Creation Engine 3.

Retro GamerVery positive

Final Fantasy 10 is turning 25, and I've gathered the best merch worth collecting for fans of the iconic RPG

This article celebrates the 25th anniversary of Final Fantasy 10, released on July 19, 2001, for the PlayStation 2. It highlights various merchandise options for fans, including a vinyl soundtrack set, a music box featuring the song 'Suteki Da Ne,' TCG accessories with characters like Tidus and Yuna, and new plushies available for pre-order from the official Square Enix store.

IGNNeutral

The Elder Scrolls V: Skyrim Officially Joins The Witcher 3 on 65 Million Units Sold

The Elder Scrolls V: Skyrim has surpassed 65 million units sold, placing it among the top 10 best-selling games of all time. It now joins The Witcher 3: Wild Hunt in this sales achievement.

Playstation LifestyleVery positive

Acclaimed 2024 PS5 RPG 60% Off on PlayStation Store

The acclaimed 2024 RPG Metaphor: ReFantazio is currently available for 60% off on the PlayStation Store, priced at $27.99 for both PS4 and PS5 versions. Developed by Atlus's Studio Zero and published by Sega, the game is set in a medieval fantasy realm and follows an orphaned boy's journey to lift a curse. The sale runs until July 30, 2026.

Tech RadarVery positive

Dragon's Dogma 2 producer says Capcom is improving performance on PS5 and Xbox ahead of Dark Arisen's launch and that the Switch 2 version is 'exceeding' expectations

Capcom producer Naoto Oyama stated that performance improvements for Dragon's Dogma 2, including a 60FPS Performance Mode on PlayStation 5 and Xbox Series X/S, will be implemented via an August title update. The Nintendo Switch 2 version is reportedly exceeding expectations, targeting 30FPS and higher, with Capcom's RE Engine proving a good fit for the platform.

FZ.seNeutral

Diskutera – Vilka surdegar har du i din backlog?

This article discusses the concept of a gaming backlog, questioning whether games need to be universally acclaimed or perfectly timed to be worth playing. It explores the idea that games, whether large RPGs or smaller, unique titles, can hold value simply by waiting to be experienced.

Tech RadarPositive

The Blood of Dawnwalker director isn't worried about the impact of what a delayed next-gen could mean for Rebel Wolves, says 'If we work on the consoles we have right now, it's easier'

Konrad Tomaszkiewicz, director of Rebel Wolves' upcoming RPG The Blood of Dawnwalker, believes a delay in next-generation consoles would be beneficial for the studio. He stated that working with current-generation hardware like the PlayStation 5 and Xbox Series X/S, along with PC, is easier and requires less work than managing additional builds for new platforms.