Final Fantasy 7 Revelation's combat "reached its perfected state" by embracing the series' "iconic" job system, says director
Final Fantasy 7 Revelation director Naoki Hamaguchi states the game's combat system has reached its perfected state by embracing the series' iconic job system, now integrated as the Function Integrated Tactical Suitwear (FITS). This system allows for deep customization, enabling players to assign different jobs to characters like Cloud, blending close-range combat with magic. The game also features a larger open world than its predecessor and player choices will influence story moments leading to the final battle.
Retro Gamer
- Entities
- Final Fantasy X
- Final Fantasy VII Revelation
- Teruki Endo
- PlayStation 5
- Naoki Hamaguchi
- Xbox Series X
- Final Fantasy 7 Rebirth
- Game Design
- Final Fantasy III
- Action RPG
- Square Enix
- Job System
Original source
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