PC Gamer
Published
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'Early on in the 2000s, we got enamored with consoles and I think certain games didn't make the leap right:' Star Wars Zero Company's director has a theory about why old school PC gaming genres are back with a vengeance
Greg Foertsch, director of Star Wars Zero Company, theorizes that the resurgence of PC gaming genres like RTS and turn-based tactics is due to a difficult transition to consoles in the early 2000s. He believes that as more games successfully adapt to new platforms and embrace camera tools, innovation in these complex genres will continue to grow.
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