MMO Hype Train: Is it smart or foolish for upcoming MMOs to embrace hardcore attitudes?
This article discusses the trend of upcoming MMORPGs embracing hardcore design philosophies, questioning whether this approach is wise or foolish. While some games like Embers Adrift and Pantheon: Rise of the Fallen have adopted more challenging mechanics, their success has been limited. The author notes the appeal of difficult games like Dark Souls but questions if there's enough demand for entire MMORPGs to be built around such a premise, especially given the inherent risks in the current market.
Massively Overpovered
- Entities
- EVE Frontier
- Eternal Tombs
- Difficulty
- Dark Souls
- Pantheon: Rise of the Fallen
- Monsters and Memories
- Swordeye
- Profane
- World of Warcraft
- Game Design
- Saga of Lucimia
- Nintendo
- MMORPG
- Warborne Above Ashes
- Embers Adrift
Original source
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