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Housemarque

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N4G

Saros Looks Like Returnal, But Feels Unlike Anything Else Housemarque Has Made - Gamespot

The upcoming game Saros from Housemarque is described as a bullet hell title, distinct from their previous work like Returnal. While not on the author's most anticipated list which includes Grand Theft Auto 6 and Fable, the author notes interest in potential remakes and other titles like Pragmata and Nioh 3.

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Retro Gamer

In pursuit of the ideal roguelike, Saros runs are shorter than Returnal's as Housemarque wanted to "keep the feeling of danger" and "reduce the feeling of helplessness"

Housemarque's upcoming sci-fi roguelike shooter, Saros, will feature shorter runs than Returnal to maintain a sense of danger while reducing player helplessness. Lead game designer Abebe Tinari explains that mechanics like teleportation between areas aim to balance risk and reward, allowing players to practice specific biomes or bosses without committing to a full, lengthy run.

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Playstation

Saros hands-on report: intense sci-fi action in a beautiful, deadly alien world

Housemarque's upcoming PlayStation 5 title, Saros, offers intense sci-fi action with a cosmic horror twist. Players will embody Enforcer Arjun, who resurrects upon death to continue exploring the alien planet Carcosa. The game features deep combat mechanics involving weapon switching, a unique shield system that absorbs enemy projectiles, and an 'eclipse' mechanic that increases risk for greater rewards.

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IGN

Housemarque Has Made PS5 Exclusive Saros Kinder in Response to Returnal Feedback — but It's Still Fundamentally Difficult

Housemarque has adjusted its PlayStation 5 exclusive game, Saros, to be more accessible based on player feedback from Returnal. Despite these changes, the game is still designed to be fundamentally challenging for players.

IGN

Saros: The Big Preview

Housemarque's upcoming game, Saros, aims to build upon the success of Returnal with a new cosmic horror bullet-fest. Early impressions suggest the game will surpass its predecessor in gameplay and atmosphere.

Retro Gamer

3 hours in, Saros is a triumph for PS5 – this twitchy sci-fi roguelike shooter perfectly evolves on Returnal, and…

Saros, the spiritual successor to Returnal, is shaping up to be a triumph for the PlayStation 5, evolving the 'bullet ballet' roguelike shooter formula with intense combat and satisfying progression. Developed by Housemarque, the game features a new shield mechanic that encourages players to absorb enemy fire, offering a fresh challenge beyond Returnal's established gameplay loop. With shorter, more focused runs and a deep upgrade system, Saros promises a compelling and evolved experience for fans of the genre.

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CGmag Online

SAROS Hands-On Preview: A Beautiful World for a Bullet Ballet

A preview of SAROS, a new roguelike from Housemarque, highlights its "bullet ballet" combat and striking visuals, drawing comparisons to Returnal. The game features a permanent progression system, evolving combat mechanics, and a unique "Eclipse" mechanic that escalates challenges and rewards. Voice actor Rahul Kohli lends his talents to the lead character, Arjun Devraj, and Creative Director Gregory Louden provided insights into the game's design.

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Gamespot

Saros Looks Like Returnal, But Feels Unlike Anything Else Housemarque Has Made

Housemarque's upcoming PlayStation 5 exclusive, Saros, shares similarities with its previous title, Returnal, but aims to redefine the experience with a new protagonist, Arjun Devraj, and a distinct 'bullet ballet' combat system. The game explores themes of regret, power, and corruption on the alien planet Carcosa, featuring a challenging roguelite structure with permanent upgrades and a transformative 'eclipse' mechanic that drastically alters gameplay and atmosphere.

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Gaming Bolt

Saros Developer Wanted to Turn Projectiles Into “Opportunities,” New Ancient Ruins Gameplay Revealed

New gameplay footage for Housemarque's Saros showcases the Ancient Ruins biome and its boss, Bastion. Creative director Gregory Louden described the game's loop as a "playground" where projectiles are opportunities to power up the player's weapon. Saros is set to launch on April 30th for PlayStation 5.

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Gaming Bolt

Saros Gameplay Showcases Full Run on Shattered Rise, the First Biome, in Glorious 4K/60 FPS

Housemarque and Sony have released new gameplay footage of Saros, a bullet-hell roguelite shooter and spiritual successor to Returnal. The footage showcases the first biome, Shattered Rise, running in 4K/60 FPS on a PlayStation 5, highlighting combat mechanics, weapon upgrades, and the protagonist's unique barrier ability. Saros is set to release on April 30th for PlayStation 5.

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Push Square

Have Another 30 Seconds of Pure Saros PS5 Gameplay Before Previews Drop

Housemarque has released another short gameplay clip of Saros, showcasing a new biome with a purple sky. The successor to Returnal, this PlayStation 5 exclusive is set to launch on April 30th and promises refined third-person shooting gameplay with new ideas. Media previews are expected soon, offering more insight into the upcoming title.

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Gaming Bolt

Sony Expected to Officially Confirm the End of First-Party PS5 Titles on PC – Rumor

Sony is reportedly planning to stop releasing major first-party single-player titles on PC, with an official confirmation expected soon. This rumor follows the PC release of Death Stranding 2: On the Beach and comes amid discussions about the performance of previous PC ports like Returnal and Marvel's Spider-Man 2. While some titles like Horizon Hunters Gathering will still launch on both PS5 and PC, Sony appears to be prioritizing console exclusivity for its major single-player games.

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Gaming Bolt

Marvel’s Wolverine Pre-Orders Will Have to Wait as Insomniac Wants to First “Show You More”

Insomniac Games stated that pre-orders for Marvel's Wolverine will not be available until they have shown more of the game, despite its confirmed September 15th release date on PlayStation 5. The studio aims to reveal more details, potentially including Deluxe Edition content or gameplay benefits, in the coming months, possibly around May or during Summer Game Fest.

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Push Square

Saros Dev Explains How the PS5 Game Is More Approachable, Customisable Than Returnal

Housemarque's upcoming PlayStation 5 exclusive, Saros, will feature more approachable progression and customization options compared to Returnal. Associate design director Matti Hälki explained that while Saros will still be challenging, players can unlock permanent buffs and abilities through an upgrade tree and customize difficulty using the Carcosan Modifiers system. Unlike Returnal, players can also instantly return to previously visited biomes.

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Gaming Bolt

Saros Lets You Disable Most Permanent Unlocks for Even More Challenge

Saros, the spiritual successor to Returnal, will offer players significant control over its difficulty, including the option to disable most permanent unlocks. Housemarque aims to provide players with more agency rather than simply offering standard difficulty settings. The game launches on April 30th for PlayStation 5 and features new additions like The Passage and biome teleportation.

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Tech Radar

Saros has exclusive PS5 features like feeling 'eclipse-driven weaponry through adaptive triggers — but it's nothing we've not heard before

A new trailer for Housemarque's upcoming PlayStation 5 exclusive, Saros, highlights the game's utilization of the console's features, including immersive 3D audio, DualSense haptic feedback, and adaptive triggers. The game will also feature permanent progression and faster loading times compared to Returnal, with a release date set for April 30.

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N4G

Saros PS5 Features trailer

Sony Interactive Entertainment and Housemarque have released a new trailer for their cinematic action game Saros, highlighting its features exclusive to the PlayStation 5. The trailer showcases the fast-paced gameplay that players can expect on the console.

Push Square

Frantic Shooter Saros Is Shaping Up to Be a Real Showpiece for PS5, PS5 Pro

The upcoming PlayStation 5 exclusive shooter Saros from Housemarque is being developed to leverage the full power of both the PlayStation 5 and the PlayStation 5 Pro. The game will utilize the DualSense controller's haptic feedback and adaptive triggers, 3D audio, and the console's speedy SSD for near-instant load times. Saros is also confirmed to support PlayStation 5 Pro Rendering (PSSR).

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Noisy Pixel

Saros Trailer Highlights PS5 Features Ahead of April 30 Launch

Sony and Housemarque have released a new trailer for Saros, an action game launching on PlayStation 5 on April 30, 2026. The trailer showcases features like 3D audio and DualSense integration. The game features a 'Second Chance' revival system and roguelike elements where each run reshapes the world, with players retaining permanent upgrades.

Gematsu

Saros ‘PS5 Features’ trailer

Sony Interactive Entertainment and Housemarque have released a new trailer showcasing features for their upcoming game, Saros. The trailer highlights the fast-paced, cinematic gameplay experience planned for the PlayStation 5.