Fallout
News, coverage and analysis tracking Fallout across the outlets.
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Asha Sharma reportedly tells rattled Xbox employees: "We have to find new ways, and courage, to have invention on new IP"
Xbox leader Asha Sharma reportedly stated that the company must innovate and create new intellectual property to survive, rather than solely relying on existing franchises. This comes despite recent studio closures and consolidations that have impacted developers known for creating new game ideas.
"It's not in the top five reference points": Afterworld isn't just a Fallout grand strategy game, say Paradox, it owes a lot more to the Bronze Age
Paradox Interactive's upcoming grand strategy game Afterworld draws inspiration from the Bronze Age collapse rather than Fallout, according to content designer Luke Bean. The game's setting focuses on tribes rediscovering the history of a vanished ancient empire, with players defining their society's relationship to this past. While comparisons to Fallout are acknowledged, Bean emphasizes that Afterworld's 'Bronze Agey mystical cyberpunk ruins' take on the post-apocalypse is distinct.
Paramount Pictures adapting live-action movie set in Cyberpunk 2077 universe, co-produced by CD Projekt Red
Paramount Pictures is developing a live-action film set in the Cyberpunk 2077 universe, with CD Projekt Red co-producing. This follows the success of other video game adaptations like Cyberpunk: Edgerunners and Fallout. CD Projekt Red is also working on The Witcher 4 and a Cyberpunk 2077 sequel.
Xbox CEO unveils 'new Xbox division' for game-adjacent ventures named 'XP'
Xbox has launched a new division named XP, which will manage non-gaming ventures such as film and TV production, live events, and product creation. The division, led by Mojang's Kayleen Walters, aims to expand the Xbox brand's reach through transmedia projects like the upcoming Minecraft movie sequel and physical events like Blizzcon. This announcement comes amidst recent layoffs and a strategic "reset" initiative within the Xbox division.
Xbox’s XP Is A Fancy New Name, But We’re Failing To See What’s Really Different Here
Xbox has announced a new division called XP, overseeing investments in media, products, places, and partnerships, led by Kayleen Walters. Despite the rebranding, the article suggests this is largely a reshuffling of existing efforts with no new concrete investments in film or TV announced, and questions the timing given recent studio closures and layoffs. This announcement comes as Xbox hardware sales reportedly declined significantly.
Xbox aim to wring more cash out of the games they've not cast into oblivion by launching new licensing arm and handing Minecraft to ex-Meta monetisation lead
Xbox is launching a new licensing division, Xbox Products (XP), to generate more revenue from its major game franchises through film, TV, merchandise, and events. This initiative comes as Xbox undergoes significant layoffs, with a total of 3200 employees being let go. Mojang, the developer of Minecraft, has appointed Maria Angelidou-Smith, formerly of Meta, as its new CEO, bringing extensive experience in product and monetization but no direct gaming industry background.
Xbox forms Xbox Pictures to "reach fans beyond gameplay through film and television adaptations" but will…
Xbox has announced the formation of Xbox Pictures, a new division focused on adapting its game franchises into film and television. Led by Kayleen Walters, this initiative is part of a broader strategy to expand Xbox's reach beyond gaming into areas like licensing, partnerships, and location-based experiences.
Xbox announces new XP division to deliver transmedia spinoffs including film, TV, and theme parks
Xbox has launched a new division, XP, dedicated to expanding its brands into film, television, theme parks, and merchandise. Led by former Mojang president Kayleen Walters, the division will oversee projects like the Fallout TV series and the upcoming Minecraft World theme park. This move aims to leverage the emotional connection players have with Xbox franchises beyond just gaming.
Following Nintendo and Sony's lead, Xbox is setting up a division exclusively dedicated to movies and non-games partnerships
Microsoft has launched a new division within Xbox called XP, which will focus on expanding game franchises into movies, TV, and other partnerships. Led by Kayleen Walters, the division aims to create more opportunities for players to engage with beloved game worlds across various media, following successes like the Minecraft movie and the Fallout TV series.
Dragon’s Dogma 2: Dark Arisen Gets New Overview Trailer, Narrated by Ron Perlman of Fallout Fame
A new overview trailer for Dragon's Dogma 2: Dark Arisen, narrated by Ron Perlman, has been released ahead of its launch. The trailer teases the new snowy region of Norgan, the mystery of the Fallen Dragon, and new gameplay features like Challenge Dungeons and expanded character customization. The expansion launches October 9th for Xbox Series X/S, PlayStation 5, PC, and Nintendo Switch, with a free Hard Mode update also coming.
Xbox Announces New Film, TV and Entertainment Division XP, Led by Former Minecraft Studio Head
Xbox has launched a new division called XP, focused on expanding its gaming franchises into film, television, merchandise, live events, and partnerships. Led by former Minecraft studio head Kayleen Walters, the division aims to reach audiences beyond the games themselves, leveraging recent successes like the Minecraft movie and the Fallout series.
Resident Evil games engagement leapt 50% following release of Zach Cregger's movie, but analysts say real value is in brand building
Player engagement with Resident Evil games saw a 50% increase around the release of Zach Cregger's movie, with daily active users rising from 500,000 to 750,000. Analysts note that while the transmedia impact is measurable, its primary value lies in long-term brand building rather than short-term sales boosts. Discounts also played a significant role in driving engagement, particularly for older titles like Resident Evil 2.
Fallout season 3 could premiere in "May or June" of next year, says star Kyle MacLachlan
Fallout season 3 is expected to premiere on Prime Video in May or June of next year, according to star Kyle MacLachlan. Filming is ongoing, with about a month of shooting remaining. The new season will partially take place in Colorado and will feature the return of MacLachlan's character, Hank.
Fallout New York AI Game Taken Down
An AI-generated Fallout fan game set in New York was taken offline after ZeniMax Media, parent company of Bethesda, issued a cease-and-desist notice. The project, built entirely with AI and playable in a web browser, utilized Fallout's intellectual property, including its name, branding, and game mechanics. This incident highlights the growing tension between AI-assisted game creation and existing intellectual property rights, occurring amidst a broader trend of AI-driven game mash-ups and recreations that are dividing modding communities.
Paradox's Afterworld ditches history for Fallout-style fantasy, and that's its biggest strength
Paradox's new grand strategy game, Afterworld, moves away from historical settings to embrace a Fallout-inspired fantasy post-apocalyptic world. The game aims for a more approachable and narrative-driven experience compared to Paradox's previous titles, with Game Director Dan Lind highlighting a faster pace and user-friendly interface.
For once, I'm happy to see expensive corporate lawyers forcing a fan project offline
Bethesda issued a cease-and-desist order to a creator who developed an AI-generated Fallout game set in New York City. The author expresses satisfaction with this action, contrasting the project with genuine fan mods like Fallout: London and Skyblivion, and criticizes the use of AI and the project's name.
"This is your Dreamcast moment": Former PlayStation boss thinks Xbox needs to "pick a lane" with exclusive games to fix itself
Former PlayStation boss Shawn Layden believes Xbox needs to commit to a clear strategy regarding exclusive games to improve its standing. He argues that a platform without exclusives lacks meaning, and that trying to be both a platform and a major third-party publisher is unsustainable. Layden compares Xbox's current situation to Sega's Dreamcast era, suggesting a pivot to publishing is possible.
Bethesda kills AI fan's viral Fallout game, much to their chagrin: "How about you make a Fallout game instead…
Bethesda's parent company, ZeniMax Media, has issued a cease-and-desist notice to a fan who created a viral browser game called Fallout: New York using AI. The fan expressed disappointment, stating that the project was a free tech demo and wished Bethesda would focus on making their own Fallout games. The AI-generated game featured numerous locations, characters, and weapons.
AI-generated Fallout: New York browser game full of utterly cursed faces slapped with Bethesda cease and desist, its slop prompter claims
An AI-generated browser game called Fallout: New York, created by CHRIS FIRST using Anthropic's Claude Opus 5.5, has reportedly received a cease and desist notice from ZeniMax Media, Bethesda's parent company. The creator expressed disappointment but also acknowledged the legal issues, while recommending the human-made mod Fallout: London as an alternative.
'Open world fatigue' is one reason indie RPG Entropy is borrowing from the classics: 'PS1, PS2, GameCube games really never outstayed their welcome'
Lead developer James Wragg of Lovely Hellplace discusses 'open world fatigue' in modern games, contrasting it with the more concise and intentional design of older titles from the PlayStation 1, PlayStation 2, and GameCube eras. His upcoming RPG, Entropy, aims to blend simple JRPG combat with tactical elements, drawing inspiration from classics like Fallout and XCOM.