The Elder Scrolls IV: Oblivion
News, coverage and analysis tracking The Elder Scrolls IV: Oblivion across the outlets.
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Skyrim was "the holy s*** moment" at Bethesda, says veteran Pete Hines: "You have to be concerned about us if you think you're going to win game of the year"
Former Bethesda publishing lead Pete Hines described The Elder Scrolls V: Skyrim as the studio's first "Holy S*** moment," solidifying its position in the RPG space. While Morrowind kept the company afloat and Oblivion established its presence, Skyrim's massive success marked a significant turning point for Bethesda Game Studios.
As the Artemis II crew return to Earth, Starfield on PS5 is a great way to keep your space exploration fantasies alive
This article discusses Starfield's availability on PlayStation 5, drawing parallels between the game's space exploration themes and NASA's Artemis II mission. It highlights Bethesda Game Studios' commitment to supporting Starfield with ongoing content and updates, while acknowledging the game's divisive nature and vast scale.
The best videogame characters who came back from the dead
This article discusses memorable videogame characters who have returned from the dead, exploring themes of resurrection and rebirth. It highlights characters like Revan from Star Wars: Knights of the Old Republic, the endlessly respawning NPCs in The Elder Scrolls games, and Raziel from Legacy of Kain: Soul Reaver, examining the narrative and gameplay impact of their returns.
'There's always the chance s**t hits the fan and we suffer another major setback,' Skyblivion lead says about the possibility of another delay, but 'from what I see internally I am pretty optimistic'
The lead developer of the Skyblivion mod, Rebelzize, expressed optimism about the project's 2026 release target despite recent calls for aid. While acknowledging the possibility of further setbacks, he stated that major hurdles like the Imperial City have been overcome and bugs are being addressed. Rebelzize also urged community members to be mindful of the development team's efforts.
Fill the gaps in your Bethesda collection with Oblivion, Fallout, Doom, and other classics from just $3 each
Fanatical is offering a "Build Your Own Bethesda Bundle" where players can purchase classic games like The Elder Scrolls IV: Oblivion, Fallout 3, Doom, and others for around $3 each. The bundle also includes titles such as The Evil Within, Dishonored, and Wolfenstein, and is available until May 5th.
Skyblivion isn't "dead in the water", the Oblivion remake mod's lead says, a recent call for extra hands is about maintaining "good momentum"
The lead developer of the Oblivion remake mod Skyblivion, Kyle Rebel, stated that the project is not in trouble despite a recent call for additional help. He clarified that the recruitment drive is to maintain momentum and polish the mod, which is still on track for a 2026 release. Despite past setbacks and the team being stretched thin, significant progress has been made on quest locations and the Imperial City.
Crimson Desert is "opposite" to most open-world games because the "magic kicks in" later, says Arkane Lyon boss: "Might be why so many find investing time in it rewarding"
Arkane Lyon studio director Dinga Bakaba believes Crimson Desert's slower early-game pacing, which introduces new mechanics gradually, is key to its rewarding player experience. He contrasts this with games that front-load content, suggesting Crimson Desert's 'friction' makes it 'sticky' in an era of fast consumption. While some players find this approach engaging, others prefer games like The Legend of Zelda: Breath of the Wild.
From Arena to Skyrim, Elden Ring streamer beats Bethesda's entire RPG series "first try" with 0 damage – and "if Elder Scrolls 6 comes out in my lifetime," he'll do it all again
Streamer GinoMachino has successfully completed a no-damage run of all mainline Elder Scrolls games from Arena to Skyrim, a feat that took over 11 hours. He expressed his eagerness to repeat the challenge if The Elder Scrolls VI is released during his lifetime.
"Slay the Spire 2 is a masterpiece," Palworld lead says, but Crimson Desert "makes me feel a sense of wonder I've not felt since Oblivion"
Pocketpair's communications lead John Buckley has praised Crimson Desert, calling it his "dream game" and a source of wonder not felt since Oblivion. While acknowledging Slay the Spire 2 as a masterpiece, Buckley's enthusiasm for Crimson Desert, despite its initial mixed Steam reviews, remains high following recent patches. He also mentioned Blossom: The Seed of Life and Mr Farmboy as other notable March releases.
Skyblivion dev team is once again putting out a call for 'experienced mod authors and developers' to help get it finished, and it sure sounds like there's a lot left to do for a mod that's supposed to be out this year
The development team behind the Skyblivion mod, which rebuilds The Elder Scrolls 4: Oblivion within The Elder Scrolls 5: Skyrim Special Edition, is actively recruiting experienced mod authors and developers. They are seeking individuals with specialized skills in areas such as quest creation, level design, 3D art, and sound design to help complete the project.
Skyblivion devs are "on the hunt" for some "final, vital" veteran hands to get the Oblivion remake mod over the line this year
The modding team behind Skyblivion, a fan-made remake of The Elder Scrolls IV: Oblivion within Skyrim's engine, is seeking veteran modders to help complete the project. They are looking for experienced individuals in specific areas like quest design, level design, and 3D art to address final development needs and ensure the mod's timely release.
Free-to-play spinoff The Elder Scrolls: Blades is being shut down
Bethesda Softworks is shutting down the free-to-play game The Elder Scrolls: Blades. The game, which is a side-story set between The Elder Scrolls IV: Oblivion and The Elder Scrolls V: Skyrim, will cease operations on a future date. The article also includes a review of the Nintendo Switch version of the game.
The Elder Scrolls: Blades is shutting down later this year
Bethesda's free-to-play mobile game, The Elder Scrolls: Blades, will cease operations on June 30th. Although already delisted, existing players can continue to play until the shutdown date, with all in-game shop items significantly discounted. The article reflects on the changing landscape of mobile gaming.
The Elder Scrolls: Blades Has Been De-Listed From Stores, Servers Shutting Down on June 30
Bethesda is shutting down the free-to-play RPG The Elder Scrolls: Blades, with servers going offline on June 30th, 2026. The game has also been de-listed from all platform stores. Players are being given a bundle of in-game currency to enjoy the remaining content.
Blackmilk Clothing launching Oblivion collection to celebrate the game's 20th anniversary
Blackmilk Clothing and Bethesda have announced a new clothing collection inspired by The Elder Scrolls IV: Oblivion, coinciding with the game's 20th anniversary. This follows a previous collaboration for a Fallout-themed collection. The Oblivion collection will feature designs based on the game's iconic symbols.
Blackmilk Clothing and Bethesda are launching an Oblivon themed collection as the game celebrates its 20th anniversary
Blackmilk Clothing and Bethesda are collaborating on a new collection inspired by The Elder Scrolls IV: Oblivion, coinciding with the game's 20th anniversary. This follows a previous successful collaboration for a Fallout-themed clothing line. The Oblivion collection will feature designs based on the game's iconic symbols.
"Pretend we kept patching Oblivion. What would we have done if we kept supporting it?" – Todd Howard explains the "thought exercise" Bethesda went through for its remaster
Bethesda boss Todd Howard explained the studio's thought process behind remastering The Elder Scrolls IV: Oblivion. He described a hypothetical scenario where the team considered what features, like sprinting and adjusted skill systems, they would have added if they had continued patching the original game.
Fallout megamod maker says there were 'moments of uncertainty' about how okay Bethesda was with it, but gives props to Todd for staying cool about the whole thing
The project lead for the Fallout 4 megamod Fallout: London, Dean Carter, expressed concerns during its five-year development that Bethesda might not approve of the large-scale fan project. However, these fears were unfounded, with Carter praising Bethesda and Todd Howard for their supportive stance. The article also touches on the increasing reliance of publishers on user-generated content to maintain game longevity and mentions similar positive relationships Bethesda has had with other modding teams, such as Skyblivion.
Todd Howard defends "VO line flub" in Oblivion Remastered since "it's part of the game’s character," but some bugs only stick around because they're "so complicated"
Todd Howard defended the decision to leave voice-over line flubs and other bugs in The Elder Scrolls IV: Oblivion Remastered, stating they are part of the game's character. He explained that fixing some bugs is too complicated, and that the team prioritizes which issues to address on a case-by-case basis.
PEGI Recording Drama: Too Much Work for Too Little Euro... | TAG
A glitch in Pokémon FireRed on the Nintendo Switch 2 may wipe save files from other games, including The Legend of Zelda: Breath of the Wild and Super Mario titles. In other news, the racing game Screamer is praised for its unique anime-infused arcade style, while Minecraft's Chaos Cubed update introduces a dynamic Sulfur Cube. The voice behind PEGI age rating recordings revealed he was paid only €200, and Marathon's new endgame dungeon offers a challenging RPG experience. Bethesda acknowledges improvements in handling DLC pop-ups, and Crimson Desert faces scrutiny over potential AI-generated art with missing fingers and merged figures.