Skip to content
feed.gg
Game152 articles

The Elder Scrolls

News, coverage and analysis tracking The Elder Scrolls across the outlets.

Latest coverage

newest first, grouped by day
To Much GamingPositive

How to Sign Up for PC Game Pass in the Philippines (2026) — Too Much Gaming | Video Games Reviews, News, & Guides

This guide explains how to sign up for PC Game Pass in the Philippines, detailing the process of creating a Microsoft account, setting your region to the Philippines, and subscribing through the Xbox app. New users can get a 14-day trial for PHP 59, with the monthly price reduced to PHP 225 in April 2026. The service offers access to a vast library of games, including titles from Bethesda and EA.

Invision CommunityNegative

Xbox Future Revealed: Problems, Game Pass & Big Changes | Invision Game Community

Microsoft has acknowledged significant problems with the Xbox platform, including rising prices, weak features, and slow updates. The company is initiating a major overhaul to transform Xbox into a global gaming platform accessible on any device via cloud gaming and is reassessing its Game Pass strategy and exclusivity policies.

Tech RadarPositive

Xbox leaders lay out new priorities for the company's future, and promise 'flexible pricing' and a focus on 'daily active players' by prioritizing 'hardware, content, experience, and services'

Xbox leaders Asha Sharma and Matt Booty have outlined new priorities focusing on 'daily active players' and a shift back to the 'Xbox' brand name. The company plans to offer 'flexible pricing' for its services and reevaluate its approach to exclusivity, windowing, and AI. This strategic shift aims to build a global platform connecting players and creators, with a strong emphasis on hardware, content, experience, and services.

Tech RaptorNeutral

Xbox Changes Direction With "New North Star" and New Priorities

Xbox has announced a new strategic direction focused on becoming a global platform connecting players and creators, addressing player frustrations with console updates, PC presence, and pricing. The "new north star" for Xbox will be daily active players, with core pillars including hardware, content, experience, and services, aiming to fortify Game Pass with clearer differentiation and sustainable economics.

Gamedeveloper.comPositive

Xbox will reevaluate exclusivity and target daily active players under new leadership

Xbox's new leadership, including president Asha Sharma and chief content officer Matt Booty, are set to reevaluate the company's approach to platform exclusivity, windowing, and AI. The division aims to increase its PC presence, improve console performance, and focus on daily active players as its new north star. Xbox also plans to fortify Xbox Game Pass and pursue strategic mergers and acquisitions to accelerate growth.

EurogamerPositive

'We have to be honest about where we are; we're a challenger' - Xbox bosses share open letter about the future

Xbox, formerly Microsoft Gaming, has outlined a new strategy focusing on connecting players and creators globally, with console remaining central but with an emphasis on affordability and flexibility. Key priorities include hardware, content, experience, and services, with a goal to increase daily active players and elevate creator-centric platforms like Minecraft. The company acknowledges its challenger status and aims for pace, energy, and self-critique to drive future success.

Console CreaturesPositive

Xbox's New Leadership Details Its Strategy in "We are Xbox" Internal Memo as It Retires The

Xbox's new leadership, CEO Asha Sharma and CCO Matt Booty, have outlined a new strategy in an internal memo detailing plans to rebuild community trust and redefine Xbox as a platform for play and creation. The memo acknowledges current frustrations with the brand's PC presence, fragmented services, and aims to strengthen hardware, content, experience, and services pillars, including a reevaluation of exclusivity and a focus on Game Pass sustainability.

My Nintendo NewsNeutral

Xbox boss says they are reevaluating exclusivity

The new head of Xbox, Asha Sharma, has announced a reevaluation of the company's approach to game exclusivity and release windows. Xbox Game Studios has recently released titles like Fallout and The Elder Scrolls on Nintendo Switch, and the company is considering its future multi-platform strategy, including support for PlayStation 5.

Escapist MagazineVery positive

Steam Medieval Fest has a few bangers you should probably stop sleeping on

Steam is hosting a Medieval Fest sale event from April 20th to April 27th, featuring discounts on games within the popular RPG and strategy genres. The article highlights several overlooked titles such as Tiny Glade, Tainted Grail: Fall of Avalon, Farthest Frontier, and Wartales, alongside more well-known games like The Lord of the Rings and The Elder Scrolls.

PC GamerPositive

Apparently the name of one of the most famous RPG series of all time was a last-minute band-aid: 'I don't think he knew what it meant any more than we did'

An archived interview with Daggerfall lead Ted Peterson reveals that the original name for The Elder Scrolls: Arena was a last-minute decision. The game's subtitle 'The Elder Scrolls' was added to explain the lack of arena combat, as the game had evolved significantly from its initial concept. This naming convention ultimately became the foundation for the long-running series.

PC GamerPositive

Design lead on the first Elder Scrolls fondly recalls the days when Bethesda would finish a game, then the team would 'assemble boxes, inserts and use the heat gun' to get it shipped

Vijay Lakshman, lead designer of The Elder Scrolls Arena, fondly recalls the early days of Bethesda's development process, where the team handled all aspects of game creation, including assembling boxes for shipping. Despite initial fears of the company going out of business, the game became a cult hit, paving the way for the franchise's future success.

Retro GamerNeutral

Elder Scrolls co-creator believed bugs were a necessary evil for Bethesda's massive RPGs: "I think the trade-off has proven to be acceptable by the fans"

Elder Scrolls co-creator Vijay Lakshman believes that bugs in Bethesda's massive RPGs are an acceptable trade-off for the open-ended, infinitely playable worlds they offer. He explained that the complexity of generating events makes thorough testing difficult, and that the small teams and budgets of the early days contributed to the prevalence of bugs. While The Elder Scrolls VI might be more polished due to Bethesda's growth, a completely bug-free experience is unlikely.

The Sixth AxisNeutral

Starfield PS5 Review – Same stars, new vessel

This review examines Starfield on PlayStation 5, noting that significant updates and expansions have improved its standing since its initial launch. While still bearing similarities to Fallout, the game offers a vast spacefaring experience with deep ship customization and an interesting New Game+ integration, despite some dated technology and narrative delivery.

Gaming BoltNeutral

Starfield Has Been Rated for Nintendo Switch 2 in Taiwan – Rumor

A rating for Starfield on the unreleased Nintendo Switch 2 has appeared on Taiwan's entertainment software rating website, suggesting a port is in development. Bethesda is also working on a hotfix for reported crashing issues on PlayStation 5. Director Todd Howard discussed the divisive reception of Starfield and Bethesda's other major franchises.

Gaming BoltNeutral

Starfield Director Says Fallout, The Elder Scrolls Were Also Divisive in Their Early Days

Bethesda director Todd Howard stated that Starfield, like early entries in The Elder Scrolls and Fallout series, has been divisive among players. He explained that the studio aims to explore different creative directions, drawing parallels to the evolution of the Fallout franchise after Bethesda acquired it. Howard also discussed the narrative intent behind Starfield's 'Unity' ending and its connection to New Game+.

Retro GamerPositive

Todd Howard agrees Starfield is "creatively different" than Bethesda's usual RPGs – but says The Elder Scrolls and Fallout were also divisive early on

Bethesda Game Studios director Todd Howard acknowledges that Starfield and Fallout 76 represent a creative departure from the company's typical RPG formula, similar to how The Elder Scrolls and Fallout series were perceived initially. Howard stated that these newer titles were intentionally designed to explore different directions after years of making similar games, and that they have found significant audiences.

Retro GamerVery positive

Bethesda was so indie when the Elder Scrolls launched that the devs packaged and shipped the RPG themselves: "We were in the loading dock and we learned how to assemble boxes, inserts and use the heat gun"

Bethesda Softworks, now a major studio, began as a small team that personally packaged and shipped its first game, The Elder Scrolls: Arena. Initially fearing failure with only 3,000 units expected, the game became a cult hit, eventually selling around 120,000 copies. This early experience highlights the studio's humble beginnings before its later success with titles like Morrowind, Oblivion, and Skyrim under Todd Howard's leadership.

Push SquareNeutral

Review: Starfield (PS5) - Better Than Ever, But Still No Space Skyrim

The PlayStation 5 version of Starfield offers a definitive console experience, incorporating all post-launch updates and new features like the Free Lanes content. While it boasts improved performance and DualSense integration, the game still struggles with its core design, relying heavily on fast travel and lacking meaningful exploration between objectives. Despite its solid combat and engaging faction quests, Starfield fails to capture the immersive journey found in Bethesda's previous titles.

N4GNeutral

Crimson Desert Review - Huge, Complex, and Impossible to Ignore | COGconnected

This review of Crimson Desert highlights its complexity and potential impact, noting that games scoring around 50% often have flaws. The author mentions comparing it to titles like The Witcher and The Elder Scrolls, and discusses personal purchasing habits for games under £20, referencing experiences with Starfield and Cyberpunk 2077 on PlayStation 5 and Xbox Series X.

N4GNeutral

10 Beginner Tips & Tricks for Crimson Desert

This guide offers beginner tips and tricks for Crimson Desert, emphasizing value by suggesting players wait for price drops below £20. It touches on player comparisons to games like The Witcher and The Elder Scrolls, and mentions personal experiences with Starfield and Cyberpunk 2077 on Xbox Series X and PlayStation 5.