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Strauss Zelnick

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Games IndustryPositive

Take-Two boss Zelnick says it would be "unfair" to put ads in premium games

Take-Two Interactive CEO Strauss Zelnick stated that implementing advertisements in premium games, for which players pay $70 or $80, would be unfair. He noted that while limited advertising is acceptable in titles like NBA 2K due to its in-game context, it is not suitable for full-priced releases. Zelnick also discussed the company's strategy to expand its revenue beyond the US and Western Europe by localizing content and investing in emerging markets.

Gaming BoltNeutral

PS6, Project Helix “Delivery to Market” Won’t be Affected by Memory Shortages, Says Take-Two CEO

Take-Two Interactive CEO Strauss Zelnick believes ongoing global memory shortages will not affect the market delivery of next-generation consoles like the PlayStation 6 and Microsoft's Project Helix, with a rumored Holiday 2027 launch window still likely. Despite potential challenges and rumors of delays, companies are expected to proceed with launches to avoid greater costs, with memory prices anticipated to improve by late 2026. Both consoles are rumored to feature AMD chips, with Project Helix potentially being more powerful on paper.

PC GamerPositive

Take-Two boss says he's not interested in putting ads into premium games: 'It would seem unfair'

Take-Two Interactive CEO Strauss Zelnick stated that the company is not interested in implementing advertisements in premium games, deeming it unfair to players who have paid full price. While acknowledging limited advertising in titles like NBA 2K that fits the in-game context, he believes interstitial ads are inappropriate for $70-$80 games. This stance contrasts with predictions of increased in-game advertising across PC and console titles as a new revenue stream.

PC GamerPositive

Take-Two CEO Strauss Zelnick cannot fathom anyone not wanting to play GTA 6: 'I think we'll be able to engage…

Take-Two CEO Strauss Zelnick expressed extreme confidence in Grand Theft Auto 6's appeal, stating he cannot imagine gamers over 17 choosing not to play it. He believes the game will engage all appropriate individuals, regardless of their previous Grand Theft Auto experience. The article also touches on the game's November 19 release date for consoles, with a PC version pending.

Retro GamerPositive

"Every appropriate individual" will play GTA 6, says Take-Two CEO, who can’t imagine anyone over the age of 17 being uninterested: "I just don’t see it"

Take-Two Interactive CEO Strauss Zelnick believes Grand Theft Auto 6 will appeal to everyone over 17, including those who may have less time to play than in their youth. He anticipates a significant number of 17-year-olds will be playing the game upon its release, suggesting broad interest across age groups.

Metro UKNeutral

GTA 6 boss speaks out against AI as Nvidia CEO calls critics 'completely wrong'

Nvidia CEO Jensen Huang defended the company's new DLSS 5 technology, which uses generative AI, against criticism that it alters game visuals too drastically. Take-Two CEO Strauss Zelnick expressed skepticism about AI's ability to create hit games like Grand Theft Auto 6, stating that such notions are laughable. While Nvidia insists developers maintain artistic control, concerns remain about the impact of generative AI on game aesthetics and development.

Push SquarePositive

'It's a Laughable Notion': AI Can't Generate Hit Games Like GTA 6, Says Take-Two CEO

Take-Two Interactive CEO Strauss Zelnick stated that generative AI cannot create hit games like Grand Theft Auto 6, despite its potential as a development tool. He believes that while AI can assist in asset creation, it lacks the human creativity and engagement necessary to produce commercially successful titles. Zelnick emphasized that AI is a tool for developers, not a replacement for the creative process that defines blockbuster games.

IGNNeutral

Boss of GTA 6 Owner Take-Two Says the Idea That AI Tools Will Mean Everyone Can Create Video Game Hits 'Doesn’t Stand to Reason' - IGN

Take-Two Interactive CEO Strauss Zelnick dismisses the notion that AI tools will enable individuals to create hit video games, calling the idea "laughable." While acknowledging AI's potential as a creation tool, he emphasizes that human creativity and engagement are essential for developing successful and engaging interactive worlds, contrasting this with the rapid launch of numerous games that fail to become hits.

Rock Paper ShotgunNeutral

“Not even the littlest bit": GTA 6 CEO doesn't think genAI will level the playing field for smaller devs

Take-Two Interactive CEO Strauss Zelnick believes generative AI tools will not significantly level the playing field for smaller game developers, arguing that creating hits requires more than just asset generation. While acknowledging AI's potential for assisting in areas like storyboarding, he asserts that large-scale success still depends on human creativity and engagement, a sentiment echoed by Rockstar Games regarding Grand Theft Auto 6 development.

Metro UKPositive

GTA 6 will be played by 'a lot' of teenagers and Roblox fans says Take-Two boss

Take-Two CEO Strauss Zelnick believes Grand Theft Auto 6 will appeal to a wide audience, including younger players and Roblox fans, despite the series' mature rating. He stated that the company focuses on creating the best entertainment, which naturally attracts all demographics. Zelnick also acknowledged that while some younger players may not transition from platforms like Roblox to traditional games, the focus is on engaging all appropriate individuals.

Shack NewsNegative

Take-Two CEO Strauss Zelnick says the idea that AI can make GTA is a 'laughable notion'

Take-Two Interactive CEO Strauss Zelnick dismissed the idea that artificial intelligence tools like Google's Project Genie could create games comparable to Grand Theft Auto. He stated that such a notion is 'laughable' and that AI cannot replicate the complexity of developing such titles.

Gaming BoltPositive

Grand Theft Auto 6 Won’t be Too Big For Older Audiences, Says Take-Two Interactive CEO

Take-Two Interactive CEO Strauss Zelnick addressed concerns that Grand Theft Auto 6 might be too large for older audiences with other responsibilities, stating the company caters to all demographics. He also expressed confidence in the game meeting its November 19th release date for PlayStation 5 and Xbox Series X/S, with marketing efforts planned for the summer.

Gaming BoltNeutral

Take-Two Interactive CEO Says AI Making Games Like Grand Theft Auto 6 is “a Laughable Notion”

Take-Two Interactive CEO Strauss Zelnick dismissed the notion that AI could independently create games of Grand Theft Auto 6's scale, calling it "laughable." While acknowledging AI's potential for asset creation, he emphasized that human creativity and engagement are crucial for developing successful titles. Zelnick also expressed confidence that older fans of the Grand Theft Auto series will embrace Grand Theft Auto 6 upon its release for PlayStation 5 and Xbox Series X/S.

PC GamerNeutral

Take-Two boss declines to offer advice to the new Microsoft Gaming chief, says she'll be fine on her own: 'She’s a highly accomplished executive who’s done just great without ever having met me'

Take-Two Interactive CEO Strauss Zelnick stated that Microsoft Gaming's new CEO, Asha Sharma, is a highly accomplished executive who will succeed without his advice. Zelnick emphasized that the key to success in the entertainment business is consistently making hit games, a principle he applies at Take-Two.

Retro GamerNeutral

AI making something to GTA 6's scale is "laughable," Take-Two CEO Strauss Zelnick says, but the tech isn't as awful as you think: "I don't believe machines have the ability to be good or evil"

Take-Two Interactive CEO Strauss Zelnick stated that generative AI is currently incapable of creating a game on the scale of Grand Theft Auto 6, dismissing the notion as "laughable." He also expressed that machines lack the capacity for good or evil, asserting that AI is not a significant threat to the gaming industry.

EurogamerPositive

Take-Two CEO Strauss Zelnick still rejects the idea AI can tackle games on the scale of GTA 6: "Creating a hit of that magnitude does require human engagement and creativity"

Take-Two CEO Strauss Zelnick believes that while technology advances, including AI, can aid in game development, they cannot replace human creativity and engagement required to create large-scale hits like Grand Theft Auto 6. He compares the current AI concerns to the introduction of calculators in education, suggesting that technology evolves alongside human capabilities.

GamespotVery positive

Take-Two CEO Can't Imagine An Adult Who Will Skip GTA 6

Take-Two CEO Strauss Zelnick expressed strong confidence in Grand Theft Auto 6's appeal to a broad adult audience, stating he cannot imagine an adult with a console not wanting to play it. He believes the game will engage new players and retain existing ones as they age. Zelnick also commented on the role of AI in game development, dismissing the idea that it could create a game like Grand Theft Auto 6.

GamespotNeutral

GTA 6 Parent Company Boss Dismisses "Laughable" AI Uses Amid A Flood Of Countless Games

Take-Two Interactive CEO Strauss Zelnick has dismissed the idea that AI tools can easily create hit video games, calling such notions "laughable." While acknowledging AI's potential for asset creation and efficiency, he stressed that true entertainment value and success still rely on human creativity and expertise. Zelnick also noted that Rockstar Games did not use generative AI for Grand Theft Auto 6, though Take-Two does implement AI for cost and time efficiencies.

GamespotNeutral

In-Game Ads For Full-Price Games "Would Seem Unfair," GTA 6 Parent Company Boss Says

Strauss Zelnick, CEO of Grand Theft Auto 6 parent company Take-Two Interactive, stated that in-game advertisements in full-priced games would be unfair to consumers. While acknowledging their presence in free-to-play titles and sports simulations like NBA 2K, he believes it's inappropriate for games costing $70 or $80. This discussion follows industry analysis suggesting ads could help maintain current game prices.

Gaming InstinctsNeutral

New Grand Theft Auto 6 Footage Leaks Online

New gameplay footage for Grand Theft Auto 6 has reportedly leaked online, showing an early build of the game. The footage, allegedly shared by a former Rockstar employee, appeared on Instagram. Grand Theft Auto 6 is scheduled for release on November 19 for PlayStation 5 and Xbox Series X/S, with marketing set to begin this summer.