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Game Design

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Games Industry

"Sometimes you need fresh perspectives" – How external development helped Tomb Raider: Legacy of Atlantis

Crystal Dynamics is collaborating with Polish studio Flying Wild Hog on the remake of Tomb Raider: Legacy of Atlantis, introducing new mechanics like crafting and a skill tree while removing tank controls. The partnership aims to bring fresh perspectives to the classic adventure, with Amazon publishing and producing a related TV series.

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Retro Gamer

Lego Skylines' blend of city building and Lego click-clack needs to be heard to be believed

Lego Skylines, developed by Iceflake Studios, blends the complex city-building mechanics of Cities: Skylines with the charm of Lego. The preview build showcases a focus on personal customization of homes and city modules, alongside traditional infrastructure management. The game is slated for release on PC, PlayStation 5, Xbox Series X, and Nintendo Switch.

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Retro Gamer

Tomb Raider: Legacy of Atlantis isn't classic Lara Croft, but it manages to dodge the worst excesses of modern…

Tomb Raider: Legacy of Atlantis aims to balance classic gameplay with modern sensibilities, as shown in a hands-off demo of the Damocles Trial. Developers Crystal Dynamics and Flying Wild Hog are incorporating features like crafting and enhanced enemy AI while preserving the original's level design, though some modern tools like a Scanner are optional.

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Gamespot

Legacy Of Atlantis’ Beautiful Visuals Can’t Hide Its Weird Changes

While Legacy of Atlantis boasts beautiful visuals, its gameplay is hampered by peculiar design choices. The article suggests that the game's aesthetic appeal cannot overcome its strange alterations to the established Metroidvania formula.

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Gamespot

Tomb Raider: Legacy Of Atlantis’ Beautiful Visuals Can’t Quite Hide Its Weird Changes

Crystal Dynamics' upcoming Tomb Raider: Legacy of Atlantis features stunning visual redesigns of classic environments, particularly the "swords of Damocles" room. However, the preview highlights concerns about gameplay changes, including seemingly redundant skills, awkwardly implemented crafting mechanics, and an overly helpful scanner, which detract from the potential enjoyment.

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PC Gamer

Resident Evil 2's director believes Capcom has become 'completely numb to how scary' recent games have…

Resident Evil 2 director Hideki Kamiya believes Capcom has become desensitized to the horror in its recent games, finding titles like Resident Evil Requiem not scary enough. He suggests that giving players guns inherently reduces fear and even proposed a "not scary mode" with cute zombies and cheerful music. Kamiya expressed a personal difficulty in playing recent Resident Evil titles due to their intensity, even for someone who directed the original Resident Evil 2.

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FZ.se

RE-veteranen Hideki Kamiya vill att Resident Evil ska ha valfri skräck

Resident Evil 2 director Hideki Kamiya expressed a personal dislike for horror, suggesting Capcom should implement an optional horror-free mode for games like Resident Evil. He compared this to Bayonetta's accessibility options, proposing features like paper bags on zombies or brighter environments.

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Retro Gamer

Plain is the name of the game for the Orzly Carrying Case, but this impressive Switch 2 accessory is proof that looks can be deceiving

The Orzly Carrying Case for the Nintendo Switch 2 offers a simple yet functional design with ample storage for games and accessories, available in a wide range of colors. Despite its plain exterior, the case provides robust protection and thoughtful features like a deep-set accessory pocket, making it a solid budget-friendly option.

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The Box Hub

Wings of Beyond Review | TheXboxHub

Wings of Beyond offers an inventive take on the shoot 'em up genre with a unique sticker-book aesthetic and a tower-defense-like level structure. However, the review criticizes the controversial decision to reset all power-ups at the start of each level, making the initial gameplay feel sluggish and unenjoyable. While the game's varied level design is praised, the lack of meaningful weapon variety, distinct bosses, and unlockable content ultimately leads to a repetitive experience.

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To Much Gaming

Best Open-World RPGs Like The Witcher 3 in 2026 — Too Much Gaming | Video Games Reviews, News, & Guides

This guide recommends open-world RPGs for players who enjoyed The Witcher 3: Wild Hunt, highlighting games with similar elements like memorable characters, engaging side quests, and meaningful choices. Titles such as Cyberpunk 2077, Kingdom Come: Deliverance 2, Ghost of Tsushima, and Elden Ring are discussed for their strengths in world-building, exploration, and atmosphere.

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Eurogamer

The Grand Theft Auto run button has changed after 25 years - GTA 6 no longer requires you to tap a face button to peg it

Grand Theft Auto VI will change its long-standing sprint control scheme, moving away from tapping a face button to clicking the left analog stick (L3). This shift aligns with modern shooter conventions and marks a significant departure from how running has been handled in previous Grand Theft Auto titles.

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The Box Hub

The Global Poker Platform Offers Console Players a Different Kind of Skill Curve

This article analyzes the skill curve in poker and compares it to the difficulty design in console games. It explains how concepts like 'flow' and 'difficulty spikes' are engineered in video games to maintain player engagement, and how poker's inherent variance creates a similar, albeit different, challenge-skill balance over a large sample of hands.

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Gaming Bolt

Grand Theft Auto 6 Extended Look Garnered 31.1 Million Views on Netflix

Netflix announced that the Grand Theft Auto 6 Extended Look showcase garnered 31.1 million views, making it the platform's most-watched video for the week and topping charts in 87 countries. The showcase featured 27 minutes of gameplay and cutscenes, with Take-Two Interactive CEO Strauss Zelnick calling pre-orders for the game "unprecedented and astonishing." Details revealed include a larger world than Red Dead Redemption 2 and more challenging vehicle mechanics.

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Gaming Bolt

The Blood of Dawnwalker Studio is Relieved With the RPG’s Positive Critical Reception

Developer Rebel Wolves has expressed relief following the largely positive critical reception for their open-world RPG, The Blood of Dawnwalker, ahead of its September 3rd release. Creative director Mateusz Tomaszkiewicz shared the team's nervousness and subsequent relief as reviews came in, with the game achieving a Metacritic score of 83. The game is set to launch on PC, PlayStation 5, and Xbox Series X/S.

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PC Gamer

5 top tips from World of Warcraft housing creators for making amazing masterworks

This guide offers five top tips from World of Warcraft housing creators for building impressive in-game homes. Tips include utilizing lighting, adding clutter for realism, mastering housing controls, developing a storyline for builds, and blocking out major shapes before focusing on details.

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Retro Gamer

Final Fantasy 7 Revelation boss is "very much aware" you hate Chadley for being a socially inept doofus, but he will soon have "a very integral part" in the story anyway

Final Fantasy 7 Remnant director Naoki Hamaguchi acknowledges fan dislike for the character Chadley but teases his integral role in the upcoming game's main story. Chadley, who was introduced in Final Fantasy 7 Remake as a researcher for Shinra, will have a significantly changed role in Remnant, potentially playing a strong part in the narrative.

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Rock Paper Shotgun

Drive a train around an ash-covered world collecting ingredients for the last ever s'more as an anthropomorphic bird in the surreal and comically ominous Cinderline

Cinderline is a surreal walking simulator with platformer elements where players control a silent, anthropomorphic bird tasked with gathering ingredients for the last s'more. The game features a unique train mechanic for travel between towns and a comically ominous atmosphere, with a demo available on Steam.

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PC Gamer

GTA 6's story is too important for Rockstar to let you swap between Lucia and Jason whenever you want

Rockstar North's Rob Nelson explained that Grand Theft Auto 6 will limit protagonist swapping between Lucia and Jason during certain story missions to enhance player perspective, similar to Grand Theft Auto 5. While some missions will allow free switching, others will lock the player to one character to focus on specific narrative moments. Free swapping will still be available outside of missions.

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PC Gamer

Dwarf Fortress creator says we can learn something from simply walling up dwarf nobles to maintain an equal society—but notes you have to abolish the dwarf cops, too: 'Another lesson to be had there'

Dwarf Fortress co-creator Tarn Adams suggests that the game's complex simulation of nobility offers lessons for real-world societies, particularly regarding the management of an elite class. He notes that while players can wall off nobles, their influence persists if an armed guard enforces their demands, highlighting the need to abolish such enforcement for true egalitarianism.

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Retro Gamer

The Blood of Dawnwalker creative director says all those glowing reviews are a "great relief" as the vampire ARPG's Metacritic score nearly matches The Witcher

The Blood of Dawnwalker, an open-world vampire ARPG from Rebel Wolves, has received mostly positive reviews, with its creative director Mateusz Tomaszkiewicz expressing relief. The game currently holds an 83 Metacritic score, placing it close to The Witcher. While some reviews note similarities to The Witcher 3, the game also features a 60fps mode at launch.

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