Subnautica 2 dev knows "pirates are gonna do their thing," but would rather people play for an hour "and…
Subnautica 2 creative development lead Anthony Gallegos expressed his disappointment regarding game piracy, preferring players to buy and refund the game if unsatisfied. Despite acknowledging financial difficulties, he highlighted the game's successful launch, selling 2 million copies in 12 hours and surpassing the first game's peak concurrent player count. The developer also teased future updates for the early access title.
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