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Take-Two Interactive

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Cyberockk

Take-Two Reportedly Shuts Down AI Team Despite Earlier Push for the Technology

Take-Two Interactive has reportedly shut down its internal AI division, a move that contradicts earlier statements from CEO Strauss Zelnick about pursuing hundreds of AI initiatives. This decision impacts employees, including leadership, and suggests a shift in the company's strategy regarding artificial intelligence in game development, particularly for titles like Grand Theft Auto VI.

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Cyberockk

Take-Two Reportedly Shuts Down AI Team Despite Earlier Push for the Technology

Take-Two Interactive has reportedly shut down its internal AI division, a move that contradicts earlier statements from CEO Strauss Zelnick about pursuing AI initiatives. This decision impacts employees who had been developing AI technologies for game development, including for titles like Grand Theft Auto VI, suggesting a shift in the company's strategy regarding artificial intelligence integration.

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Massively Overpovered

Take-Two Interactive apparently laid off gen AI devs after being bullish about the technology

Take-Two Interactive has reportedly laid off its generative AI development team, including former developers Luke Dicken and Jason Leon. This move comes just two months after CEO Strauss Zelnick expressed the company's active embrace of generative AI technology in game development. The layoffs are attributed to shifting priorities from upper management, indicating a potential change in the company's strategy regarding AI.

Games Industry

Take-Two Interactive reportedly lays off AI team

Take-Two Interactive has reportedly laid off its entire AI team, with former employees citing shifting management priorities. CEO Strauss Zelnick stated the company continues to embrace AI for efficiency but emphasized that generative AI has no role in the handcrafted development of Grand Theft Auto 6.

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N4G

Report: Take-Two lays off the head of AI and multiple team members

The head of Artificial Intelligence at Take-Two Interactive has reportedly left the company. This news follows reports of multiple team members also being laid off from the AI department.

N4G

Report: Take-Two lays off the head of AI and multiple team members

Take-Two Interactive has reportedly laid off the head of its AI division and multiple team members. In separate news, Nexon has partnered with Blizzard Entertainment to publish Overwatch in South Korea, with services tailored for the region.

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Cyberockk

Rockstar Source Denies GTA 6 Delay Rumor Over “Broken” Feature

Rockstar Games has denied rumors suggesting Grand Theft Auto VI could be delayed due to issues with its save and load system. Despite speculation fueled by a gossip site report, a source close to the developer confirmed the claim is unfounded. While Take-Two Interactive aims to reassure investors about the game's marketing ramp-up, uncertainty persists regarding the release date, with some insiders divided on whether the rumored November 19 launch window will hold.

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Cyberockk

Rockstar Source Denies GTA 6 Delay Rumor Over “Broken” Feature

A rumor suggesting Grand Theft Auto VI could be delayed due to issues with its save system has been denied by a source close to Rockstar Games. While the rumor spread online, insiders have dismissed it as unfounded. Despite this denial, speculation about the game's release date continues, with some insiders divided on whether the rumored November launch window will hold.

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Metro UK

Games Inbox: What was the best ZX Spectrum game?

Readers discuss their favorite ZX Spectrum games, with titles like Elite, Knight Lore, and The Great Escape being highlighted. Other topics include the story pacing of Resident Evil Requiem, the potential of an Elden Ring movie, rising amiibo prices, console storage solutions, and the pricing of new racing games.

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Gaming Bolt

Is Grand Theft Auto 6 the Most Expensive Game Ever Made?

Reports based on UK Companies House filings suggest that Grand Theft Auto 6's development costs, solely for employee wages, could reach approximately $2.1 billion by March 2025. This figure, if accurate, would make it the most expensive game ever made, surpassing titles like Cyberpunk 2077 and Star Citizen. The article discusses Rockstar's development philosophy of prioritizing creative freedom and extensive polishing, even at immense financial cost, and speculates on the game's eventual retail price and profitability.

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Metro UK

GTA 6 publisher lays off its entire AI team after seven years

Take-Two Interactive, the parent company of Rockstar Games, has reportedly laid off its entire internal AI team after seven years of development. Chairman and CEO Strauss Zelnick has been a vocal critic of AI in game development, stating it lacks creativity. This move comes despite the company's profitability and the highly anticipated launch of Grand Theft Auto 6.

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Two Average Gamers

Wyldheart co-op RPG: Fable meets D&D vibes!... | TAG

This article rounds up several gaming news items, including a preview of the co-op RPG Wyldheart inspired by Fable and D&D, an analysis of why Halo broke PC gaming's FPS dominance, a Call of Duty pro player's dismissal after leaked sexts, and a patch update for Crimson Desert. It also briefly mentions Elden Ring cutscenes, the CRPG Esoteric Ebb, a Fortnite skin, and Take-Two Interactive's AI team being axed.

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Rock Paper Shotgun

Grand Theft Auto 6 publisher Take-Two have seemingly laid off their head of AI and several of the department's staffers

Take-Two Interactive, publisher of Grand Theft Auto, has reportedly laid off its head of AI, Luke Dicken, and several members of his department. Dicken confirmed his departure and that of his team on LinkedIn, noting their seven years of work on cutting-edge AI technology. This comes after CEO Strauss Zelnick expressed mixed views on generative AI's role in creating successful games.

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Eurogamer

Take-Two lays off AI team

Take-Two Interactive, the parent company of Rockstar Games, has reportedly laid off its entire AI team, including its head of AI. This move comes despite a broader industry trend of studios investing in AI tools, with Take-Two CEO Strauss Zelnick expressing skepticism about AI's creative capabilities.

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Retro Gamer

GTA 6 parent company Take-Two reportedly lays off its AI-focused staff: "Shifting priorities from upper management…

Take-Two Interactive, the parent company of Rockstar Games and 2K Games, has reportedly laid off its head of AI, Luke Dicken, and other AI-focused staff. This move comes as the company shifts priorities, impacting teams involved with artificial intelligence development.

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Engadget

Take-Two laid off the head its AI division and an undisclosed number of staff

Take-Two Interactive has reportedly laid off Luke Dicken, the head of its AI division, along with an undisclosed number of staff. Dicken's team was focused on developing AI technologies for game development, including procedural content and machine learning. This news comes as the company prepares for the release of Grand Theft Auto VI and amid broader industry trends of embracing AI for efficiency.

Destructoid

Like poetry: Take-Two fires its AI department to cut costs

Take-Two Interactive, the parent company of Rockstar Games, has laid off its head of AI, Lucke Dicken, and the majority of its AI department as part of a cost-cutting initiative. This decision comes despite CEO Strauss Zelnick's previous support for generative AI technologies to reduce costs and increase efficiency.

Blues News

AI Yi-Yi!

Take-Two Interactive has reportedly reshuffled its artificial intelligence team, including the dismissal of its AI boss just one month after the company announced its embrace of AI technologies. This move comes amid broader discussions about the connection between AI and job displacement.

Two Average Gamers

Nintendo Switch Triumphs: Star Fox and Mario Steal the ... | TAG

Several gaming news outlets report on recent updates and releases. Star Fox titles are now available on Nintendo Switch Online, while Slay the Spire 2 enters early access. Bungie is buffing the Recon class in Marathon, and Marvel and DC are set for a Spider-Man/Superman crossover in 2026. Additionally, Take-Two has reportedly laid off members of its AI team.

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Gamedeveloper.com

Report: Take-Two lays off the head of AI and multiple team members

Take-Two Interactive, parent company of Rockstar Games and Zynga, has reportedly laid off its head of AI, Luke Dicken, and multiple team members. Dicken stated that shifting priorities from upper management impacted his team. The company has previously expressed interest in generative AI for efficiency and cost reduction, despite developer concerns.

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