Pragmata
News, coverage and analysis tracking Pragmata across the outlets.
Latest coverage
Pragmata Sketchbook Demo Impressions – A Promising Start | Invision Game Community
The Pragmata Sketchbook Demo offers a 15-minute preview of Capcom's new IP, showcasing fluid third-person shooter gameplay with hacking mechanics and exploration. The demo features characters Diana and Hugh battling robots and concludes with an intense mech boss fight, hinting at the full game's potential.
Pragmatas New York setting was made by human developers to look AI generated
Pragmata director Cho Yonghee and producer Naoto Oyama discussed the creative process behind the game's New York setting, explaining how human developers intentionally designed it to appear AI-generated. The interview focused on the artistic choices made to achieve this unique aesthetic for the upcoming title.
Pragmata’s New York setting was made by human developers to look “AI generated”
The article discusses the setting of the game Pragmata, noting that its New York-inspired environment was intentionally designed by human developers to appear "AI generated." The author also touches on a controversial layoff post, suggesting that the CEO's feedback on departing employees carries significant weight.
Pragmata Contains a Stage That's a 'Fake New York Generated by AI,' but It's Entirely Made by Humans
The development team behind the upcoming game Pragmata revealed that a specific in-game level is designed to appear as if it were generated by AI, despite being entirely handcrafted by human developers. This approach aims to explore the aesthetic of AI-generated environments within the game's narrative.
Devil May Cry 5 seemingly coming to Nintendo Switch 2, getting new Devil Hunter Edition
Devil May Cry 5 has received a Taiwanese rating, suggesting a potential release on the Nintendo Switch with a new 'Devil Hunter Edition'. While Capcom has not officially announced the port, this classification follows a similar leak for Sonic Frontiers: Definitive Edition. Capcom has been a strong third-party supporter for the Nintendo Switch, releasing titles like Street Fighter 6 and Resident Evil Requiem.
If Pragmata's fake New York looks AI-generated to you, good, it's meant to, but the tech itself hasn't touched the game
The game Pragmata intentionally features a distorted, AI-generated-like New York to create an uncanny feel, according to director Cho Yonghee and producer Naoto Oyama. While the developers painstakingly recreated this effect without using actual AI technology, the article discusses the broader implications of AI in game development and its potential to create unsettling results.
If Pragamta's fake New York looks AI-generated to you, good, it's meant to, but the tech itself hasn't touched the game
The game Pragmata features a New York setting intentionally designed to look AI-generated, with distorted elements and uncanny errors to convey its artificial nature. Developers meticulously incorporated mechanisms to express this AI-like feel without actually using AI technology in the game's development. This approach is discussed in the context of the broader industry's conversation around artificial intelligence in game creation.
2026 video game release date calendar
This article provides a comprehensive calendar of video game releases scheduled for 2026, including specific dates for titles like Grand Theft Auto 6 in November and early year releases such as Resident Evil Requiem. It details monthly releases across various platforms and lists notable titles with TBD release dates, promising to be updated as new information becomes available.
Pragmata's devs created human-made AI slop to mimic the 'uncanny feel' of LLM art
Capcom developers for the upcoming game Pragmata intentionally incorporated 'AI-like uncanny feel' into the game's environments, mimicking the distortions and errors found in AI-generated art. Producers Naoto Oyama and director Cho Yonghee explained that the team worked to recreate 'fake New York' with subtle distortions to make familiar locations feel slightly off, a process they found surprisingly difficult to balance.
Saros Looks Like Returnal, But Feels Unlike Anything Else Housemarque Has Made - Gamespot
The upcoming game Saros from Housemarque is described as a bullet hell title, distinct from their previous work like Returnal. While not on the author's most anticipated list which includes Grand Theft Auto 6 and Fable, the author notes interest in potential remakes and other titles like Pragmata and Nioh 3.
Pragmata's New York-like cityscape was intentionally designed to feel "AI-generated" and "distorted"
Capcom developers intentionally designed the cityscape in Pragmata to feel 'AI-generated' and 'distorted', incorporating deliberate 'errors' like inverted streets and buses sprouting from walls. This approach aimed to convey that the New York-inspired setting is not the real city. The game is slated for release on PlayStation 5, Xbox Series X/S, PC, and Nintendo Switch 2.
Pragmata's Uncanny New York Stage Was Meticulously Crafted By Humans to Look AI-Generated
Capcom's upcoming game Pragmata features a New York-inspired cityscape that was intentionally designed to appear AI-generated, despite being meticulously crafted by human developers. Director Cho Yonghee and producer Naoto Oyama explained that the team aimed for a 'slightly distorted' familiar location, incorporating subtle errors like sinking taxis and buses emerging from walls to achieve an uncanny, AI-like feel without being overly distracting.
Pragmata’s Developers “Painstakingly Worked” to Make its New York Environment Look AI Generated
Capcom developers Yonghee Cho and Naoto Oyama discussed the creation of Pragmata's New York-inspired environment, aiming for an "AI generated" aesthetic with deliberate distortions. They detailed the painstaking effort to balance uncanny visual elements with gameplay clarity. The conversation also touched upon the challenges of designing the android companion Diana, drawing comparisons to Akira Toriyama's Arale.
Pragmata – Everything You Need to Know
Pragmata, Capcom's new original franchise, is an action-adventure game set in a unique science fiction premise involving generative AI and lunar research. Players control Hugh Williams and a droid named Diana, who must cooperate using unique hacking and combat mechanics to survive against a hostile AI. A playable demo, The Sketchbook, is available on PC, PlayStation 5, Nintendo Switch, and Xbox Series X|S, with the full game set to release on April 17, 2026.
Games Inbox: Is Crimson Desert being underrated?
This article compiles reader opinions on Crimson Desert, with some players finding it addictive and a deep sandbox simulation, while others consider it disappointing and barebones. The discussion also touches on other games like Resident Evil, Grand Theft Auto 6, and the practices of companies like Rockstar Games.
Pragmata interview: combat, hacking, resource management, and more
Capcom provided details on the upcoming sci-fi adventure Pragmata, discussing its combat, hacking, and resource management mechanics. The game is set to launch on PlayStation 5 on April 17.
Pragmata interview: combat, hacking, resource management, and more
PlayStation 5 lead system architect Mark Cerny confirmed that ML-based frame generation is coming to PlayStation platforms through a collaboration with AMD. He also discussed combat, hacking, and resource management in the upcoming game Pragmata.
Crimson Desert Wrestling Moves Are The Cream Of The Crop
Crimson Desert offers a deep combat system with engaging mechanics, as highlighted in this review. The article also briefly mentions other upcoming titles like World of Warcraft, Death Stranding 2: On The Beach, and Pragmata, alongside guides for Crimson Desert's early game and skills.
What We Played – Crimson Desert, Marathon & Towerborne
Several gaming outlets shared their recent playtime, with Crimson Desert receiving significant attention due to its ongoing updates from Pearl Abyss. Other titles discussed include Marathon, Towerborne, Marvel Rivals, and the upcoming Starfield expansion. The article also touches on experiences with games like Like a Dragon: Infinite Wealth, The Pale Beyond, and various indie and retro titles.
Starfield Tops PS5 Pre-Order Charts Ahead of April 7th Release
Starfield is performing well on PlayStation 5 pre-order charts ahead of its April 7th release, topping lists in several regions. The game, developed by Bethesda and published by Microsoft, will also receive a free update called Free Lanes and the Terran Armada DLC on the same day. Lead creative producer Timothy Lamb stated that the update represents an incremental improvement and the best version of Starfield, rather than a "Starfield 2.0."