Strauss Zelnick
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Borderlands Mobile Soft Launches on iOS, Developed by Zynga With Gearbox’s “Guidance”
Zynga's NaturalMotion studio has soft-launched a Borderlands mobile game on iOS, with Gearbox Software providing creative guidance. The free-to-play title features optimized mobile gameplay and a similar loop to its PC and console counterparts. This move aligns with Take-Two Interactive's strategy to leverage Zynga's expertise in bringing core IPs to mobile platforms.
GTA 6 delays would only make it "cooler," GTA 5 Lester actor says, but he still wouldn't give Rockstar…
Jay Klaitz, the voice actor for Lester Crest in Grand Theft Auto 5, believes that further delays for Grand Theft Auto 6 would only improve the game. He also commented on the potential pricing of Grand Theft Auto 6, suggesting that a $100 price point would be too high for many players, and that Rockstar Games would likely opt for a more accessible price to maximize long-term revenue from its online component.
'The whole world doesn't look like that. You focus on the areas of the trailer' — Former Rockstar environmental artist says what fans see in GTA 6 trailers has been 'madly polished' but 'everything that's not in that view' won't be as refined yet
A former Rockstar Games environmental artist, David O'Reilly, stated that the areas shown in Grand Theft Auto 6 trailers are highly polished, but other parts of the game world may not be as refined yet. He also mentioned that even after five years on the project, he has limited knowledge of the storyline, only knowing there are two main characters. Take-Two Interactive CEO Strauss Zelnick confirmed that marketing for the game will ramp up in the coming months, with the game slated for a November 19, 2026 release on PlayStation 5, Xbox Series X, and Xbox Series S.
The Boys Star Jack Quaid "Would Kill" To Be In A BioShock Adaptation
Actor Jack Quaid, known for The Boys, has expressed a strong desire to be involved in a BioShock adaptation, calling the game's narrative incredible. A BioShock movie is in development at Netflix, with Francis Lawrence directing and production slated for 2027, while the next game in the series is confirmed to be in development by Cloud Chamber.
HipHopGamer says GTA 6's user-generated content 'will produce millionaires'
Content creator HipHopGamer believes Grand Theft Auto 6's focus on user-generated content will create significant financial opportunities for players. He suggests that the game's potential for user-created experiences, especially on PC, will surpass that of Grand Theft Auto 5. HipHopGamer also hinted at a side mission involving rapper Freddie Gibbs.
Take-Two Reportedly Shuts Down AI Team Despite Earlier Push for the Technology
Take-Two Interactive has reportedly shut down its internal AI division, a move that contradicts earlier statements from CEO Strauss Zelnick about pursuing hundreds of AI initiatives. This decision impacts employees, including leadership, and suggests a shift in the company's strategy regarding artificial intelligence in game development, particularly for titles like Grand Theft Auto VI.
Take-Two Reportedly Shuts Down AI Team Despite Earlier Push for the Technology
Take-Two Interactive has reportedly shut down its internal AI division, a move that contradicts earlier statements from CEO Strauss Zelnick about pursuing AI initiatives. This decision impacts employees who had been developing AI technologies for game development, including for titles like Grand Theft Auto VI, suggesting a shift in the company's strategy regarding artificial intelligence integration.
Take-Two Interactive apparently laid off gen AI devs after being bullish about the technology
Take-Two Interactive has reportedly laid off its generative AI development team, including former developers Luke Dicken and Jason Leon. This move comes just two months after CEO Strauss Zelnick expressed the company's active embrace of generative AI technology in game development. The layoffs are attributed to shifting priorities from upper management, indicating a potential change in the company's strategy regarding AI.
Take-Two Interactive reportedly lays off AI team
Take-Two Interactive has reportedly laid off its entire AI team, with former employees citing shifting management priorities. CEO Strauss Zelnick stated the company continues to embrace AI for efficiency but emphasized that generative AI has no role in the handcrafted development of Grand Theft Auto 6.
GTA 6 publisher lays off its entire AI team after seven years
Take-Two Interactive, the parent company of Rockstar Games, has reportedly laid off its entire internal AI team after seven years of development. Chairman and CEO Strauss Zelnick has been a vocal critic of AI in game development, stating it lacks creativity. This move comes despite the company's profitability and the highly anticipated launch of Grand Theft Auto 6.
Grand Theft Auto 6 publisher Take-Two have seemingly laid off their head of AI and several of the department's staffers
Take-Two Interactive, publisher of Grand Theft Auto, has reportedly laid off its head of AI, Luke Dicken, and several members of his department. Dicken confirmed his departure and that of his team on LinkedIn, noting their seven years of work on cutting-edge AI technology. This comes after CEO Strauss Zelnick expressed mixed views on generative AI's role in creating successful games.
Take-Two lays off AI team
Take-Two Interactive, the parent company of Rockstar Games, has reportedly laid off its entire AI team, including its head of AI. This move comes despite a broader industry trend of studios investing in AI tools, with Take-Two CEO Strauss Zelnick expressing skepticism about AI's creative capabilities.
Like poetry: Take-Two fires its AI department to cut costs
Take-Two Interactive, the parent company of Rockstar Games, has laid off its head of AI, Lucke Dicken, and the majority of its AI department as part of a cost-cutting initiative. This decision comes despite CEO Strauss Zelnick's previous support for generative AI technologies to reduce costs and increase efficiency.
Report: Take-Two lays off the head of AI and multiple team members
Take-Two Interactive, parent company of Rockstar Games and Zynga, has reportedly laid off its head of AI, Luke Dicken, and multiple team members. Dicken stated that shifting priorities from upper management impacted his team. The company has previously expressed interest in generative AI for efficiency and cost reduction, despite developer concerns.
Following CEO's AI Doubts, Take-Two's AI Team Is Shrinking
Take-Two Interactive has reduced its artificial intelligence research and implementation team, including the departure of its head of AI, Luke Dicken. CEO Strauss Zelnick has expressed a belief that generative AI can aid game development by handling mundane tasks, freeing up creators for more complex work, though he dismisses the idea that it can independently create major titles like Grand Theft Auto 6.
Take-Two’s Head of AI Departs, Even Though Its CEO Was “Very Enthusiastic” About the Technology
Take-Two Interactive's Head of Artificial Intelligence, Luke Dicken, and his team have departed the company, despite CEO Strauss Zelnick's stated enthusiasm for AI in game development. While Zelnick believes AI tools can drive efficiencies, he also maintains they cannot create great entertainment properties on their own. The departure comes as Take-Two continues development on Grand Theft Auto 6, which is reportedly being handcrafted by Rockstar North.
GTA 6 Bets Reveal Fan Anxiety Over Another Delay
Fans are expressing anxiety over a potential third delay for Grand Theft Auto 6, with a significant portion betting on a postponement past its November 19, 2026 release date on PlayStation 5 and Xbox Series X. Despite reassurances from Take-Two Interactive CEO Strauss Zelnick, recent betting markets show a notable percentage of people believe the game will be delayed again. However, the percentage of those betting on a delay has decreased over the past three months, and new hires at Rockstar Games' Bangalore studio suggest the game may be entering its final testing phases.
Grand Theft Auto 6 Development Costs May Have Exceeded $2 Billion
Rockstar North has reportedly spent approximately $2.11 billion on the development of Grand Theft Auto 6, according to filings with UK company registrar Companies House. Take-Two Interactive Software confirmed that marketing for the game will begin this summer, maintaining confidence in its November 19 release date. CEO Strauss Zelnick expressed optimism about the launch and denied rumors of delays for the physical edition.
Xbox Games Showcase 2026 Followed by Gears of War: E-Day Direct Airs June 7 – Xbox Fanfest Returns
Microsoft announced the Xbox Games Showcase 2026 and a Gears of War: E-Day Direct for June 7, alongside the return of Xbox Fanfest. The article speculates on the future of Xbox exclusives potentially releasing on PlayStation, citing examples like Forza Horizon 5 and Helldivers 2. Take-Two Interactive CEO Strauss Zelnick commented on rising game development costs and the potential benefits of broader platform releases.
GTA 6 Bets Show Fans Doubt Its $70 Price Tag
A significant portion of Grand Theft Auto 6 fans anticipate a price point above $70, with many betting on an $80 release. While some rumors suggested even higher prices, recent sentiment and comments from Take-Two Interactive CEO Strauss Zelnick suggest a price closer to $70-$80 is more likely, though the possibility of higher-priced special editions and continued microtransactions in its online component remains.