Former Starfield designer says Bethesda's sci-fi RPG probably won't get a sequel, because the original wasn't 'anywhere near successful enough'
Former Starfield designer Kurt Kuhlmann expressed doubt about a sequel, stating the game was not successful enough for Bethesda to pursue a second installment. He believes lessons learned from Starfield could have improved a sequel, particularly regarding its outpost building mechanic, but suggests the studio will likely prioritize The Elder Scrolls and Fallout.
PC Gamer
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- The Witcher 3: Wild Hunt
- Kurt Kuhlmann
- Fallout 4
- Skyrim
- Bethesda
- Xbox
- Sequel Development
- Sales Performance
- Game Design
- The Elder Scrolls 6
- Baldur's Gate 3
- Starfield
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